FAQ
What to build, how the pieces fit together, and what’s reasonable — the questions that come up before and while you build. For the API itself (every call, with copy-paste snippets), see Documentation. If your question isn’t here, ask us — it’ll end up on this page.
Anything where every player can see the shared game state. Strong fits:
- Turn-based — chess, checkers, card and word games, tic-tac-toe, board games.
- Casual & co-op — party games, trivia, drawing/guessing, puzzle co-op, clickers.
- .io-style arena — top-down shooters, agar/snake-likes, battle royales, with the client-side prediction and interpolation patterns from the docs.
Less suited: precision competitive twitch games (fast FPS, racing), hidden-information games (poker hands, fog of war), and very large single rooms — see “What is this backend not good at?” below.